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Philips Hue to Magic Wonders integrations

Activate Philips Hue romantic scene with Magic Wonders gesture. 2 ready-made Applets for Philips Hue and Magic Wonders, and you can build your own with no code.
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Automate Philips Hue and Magic Wonders from your AI assistant

Ask OpenClaw to create Philips Hue applets that adjust your lighting based on your booking calendar, right from your AI assistant, with IFTTT MCP.

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Create your own Philips Hue and Magic Wonders workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

16 triggers, queries, and actions

A duel has ended

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a duel ends.

A duel has started

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a duel is initiated and both players enter the match.

A gesture was recognized

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires whenever your Magic Wonders wand recognizes a gesture.

A player has healed

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a player has healed.

A player was hit

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a player was hit.

Get Lights

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns all lights of the bridge.

Blink lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will briefly turn your hue lights off then back on.

Change color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights. NOTE: Accepts color names and CSS hex color values. Defaults to white if no color match is found. NOTE: not compatible with hue lux bulbs.

Change color from image

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights to match the dominant colors found in an image you specify. NOTE: not compatible with hue lux bulbs.

Change to random color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change your hue lights to a randomly selected color. NOTE: not compatible with hue lux bulbs.

Dim lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will dim or brighten your hue lights to a value between 0-100.

Set a scene in a room

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action well set a scene on your hue lights. NOTE: in order to add lights to a room, you must be using the newest version of the Hue app

Toggle lights on/off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will toggle your hue lights on or off.

Turn off lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn off your hue lights.

Turn on color loop

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn on a slow color loop effect for your hue lights. NOTE: not compatible with hue lux bulbs.

Turn on lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn on your hue lights.

A duel has ended

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a duel ends.

A duel has started

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a duel is initiated and both players enter the match.

A gesture was recognized

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires whenever your Magic Wonders wand recognizes a gesture.

A player has healed

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a player has healed.

A player was hit

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a player was hit.

Blink lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will briefly turn your hue lights off then back on.

Change color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights. NOTE: Accepts color names and CSS hex color values. Defaults to white if no color match is found. NOTE: not compatible with hue lux bulbs.

Change color from image

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights to match the dominant colors found in an image you specify. NOTE: not compatible with hue lux bulbs.

Change to random color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change your hue lights to a randomly selected color. NOTE: not compatible with hue lux bulbs.

Dim lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will dim or brighten your hue lights to a value between 0-100.

Get Lights

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns all lights of the bridge.

Set a scene in a room

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action well set a scene on your hue lights. NOTE: in order to add lights to a room, you must be using the newest version of the Hue app

Build an automation in seconds!

You can add delays, queries, and more actions in the next step!

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How to connect to a Philips Hue automation

Find an Applet using Philips Hue and Magic Wonders

Find an automation to connect to, or create your own!

Connect IFTTT to your accounts

Securely connect the Applet services to your respective accounts.

Finalize and customize your Applet

Review trigger and action settings, and click connect. Simple as that!
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More on Philips Hue and Magic Wonders

About Philips Hue

Philips Hue and IFTTT let you automate your lighting based on your booking calendar, guest arrivals, or any other trigger you choose.
Explore Philips Hue

More integrations with Philips Hue

About Magic Wonders

Magic Wonders and IFTTT let you build automations based on gestures, duels, and player actions in your connected-play experiences.
Explore Magic Wonders

More integrations with Magic Wonders

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