Back
Steam New achievement earned. Day One Create Journal Entry.

If a new Steam achievement is earned, then Create Journal Entry

Connect

How this automation works

Journal your Steam achievements in Day One

If
Steam icon
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the connected player earns a new Steam achievement. Achievements are detected only for games you've played in the last two weeks.
AppId GameName AchievementApiName AchievementName AchievementDescription EarnedAt IconUrl GameIconUrl GameUrl
Then
Day One icon
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will create a new Journal entry in the Journal you specify.
journal_id body tags latitude longitude placename image

Services used in this Applet

Create your own Steam and Day One workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

6 triggers, queries, and actions

New achievement earned

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the connected player earns a new Steam achievement. Achievements are detected only for games you've played in the last two weeks.

New news for a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a Steam game you specify publishes a new news post.

Playtime milestone reached in a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your total playtime in a Steam game crosses a number of hours you specify.

Wishlist item discounted

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a game on the connected player's Steam wishlist goes on sale.

Get recent playtime

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's recently-played Steam games and their playtime over the last two weeks, sorted by 2-week playtime descending (up to 10 games).

Create Journal Entry

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will create a new Journal entry in the Journal you specify.

Create Journal Entry

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will create a new Journal entry in the Journal you specify.

Get recent playtime

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's recently-played Steam games and their playtime over the last two weeks, sorted by 2-week playtime descending (up to 10 games).

New achievement earned

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the connected player earns a new Steam achievement. Achievements are detected only for games you've played in the last two weeks.

New news for a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a Steam game you specify publishes a new news post.

Playtime milestone reached in a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your total playtime in a Steam game crosses a number of hours you specify.

Wishlist item discounted

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a game on the connected player's Steam wishlist goes on sale.

Build an automation in seconds!

You can add delays, queries, and more actions in the next step!

More on Steam and Day One

About Steam

Steam is Valve's PC gaming platform. Connect Steam on IFTTT to be notified when wishlist games go on sale, when you earn achievements across your library, when games you track publish news, and when your playtime crosses a milestone. Visit store.steampowered.com for more.

Explore Steam

More integrations with Steam

About Day One

Day One is a personal journal, and repository for your private data.

Explore Day One

More integrations with Day One

IFTTT helps all your apps and devices work better together

Get started for free